| ClearTile(int x, int y) | tk2dRuntime.TileMap.Layer | |
| GetRawTile(int x, int y) | tk2dRuntime.TileMap.Layer | |
| GetTile(int x, int y) | tk2dRuntime.TileMap.Layer | |
| GetTileFlags(int x, int y) | tk2dRuntime.TileMap.Layer | |
| SetRawTile(int x, int y, int rawTile) | tk2dRuntime.TileMap.Layer | |
| SetTile(int x, int y, int tile) | tk2dRuntime.TileMap.Layer | |
| SetTileFlags(int x, int y, tk2dTileFlags flags) | tk2dRuntime.TileMap.Layer |