| ButtonDown() | tk2dUIDragItem | |
| ButtonRelease() | tk2dUIDragItem | |
| ChangeGameObjectActiveState(GameObject go, bool isActive) | tk2dUIBaseItemControl | [static] |
| ChangeGameObjectActiveStateWithNullCheck(GameObject go, bool isActive) | tk2dUIBaseItemControl | [static] |
| uiItem | tk2dUIBaseItemControl | |
| uiManager | tk2dUIDragItem |