| ChangeGameObjectActiveState(GameObject go, bool isActive) | tk2dUIBaseItemControl | [static] |
| ChangeGameObjectActiveStateWithNullCheck(GameObject go, bool isActive) | tk2dUIBaseItemControl | [static] |
| downStateGO | tk2dUIUpDownButton | |
| InternalSetUseOnReleaseInsteadOfOnUp(bool state) | tk2dUIUpDownButton | |
| uiItem | tk2dUIBaseItemControl | |
| upStateGO | tk2dUIUpDownButton |