Subject / Started by |
Replies / Views | Last post | ||
|---|---|---|---|---|
|
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Mesh Collider not seeming to work
Started by ErebosGames |
1 Replies
5261 Views |
by unikronsoftware |
|
|
Mesh collider's mesh disappearing on play
Started by dpk |
4 Replies
5902 Views |
by unikronsoftware |
|
|
2 Replies
4841 Views |
by Copywright |
|
|
|
Mesh Combine for tilemap
Started by stevexu |
2 Replies
4864 Views |
by unikronsoftware |
|
|
Mesh dissapear
Started by ShabihK |
3 Replies
4945 Views |
by unikronsoftware |
|
|
3 Replies
5161 Views |
by unikronsoftware |
|
|
|
Mesh Filter Doesn't Get Set
Started by paulg |
3 Replies
4672 Views |
by paulg |
|
|
2 Replies
5179 Views |
by Neeko |
|
|
|
mesh of sprite needed for explosion
Started by banschare |
2 Replies
5012 Views |
by banschare |
|
|
3 Replies
4904 Views |
by unikronsoftware |
|
|
|
0 Replies
6445 Views |
by drkucho |
|
|
|
Mesh.CreateVBO Frame Rate Spikes
Started by pbaker |
14 Replies
19555 Views |
by unikronsoftware |
|
|
3 Replies
4512 Views |
by unikronsoftware |
|
|
|
MeshColliders in RunTime
Started by axelucho |
2 Replies
4289 Views |
by axelucho |
|
|
Metro build - Flickering sprite
Started by Ricky Walton |
1 Replies
4067 Views |
by unikronsoftware |
|
|
Middle Center Text Wrap misalignment
Started by Arnold |
0 Replies
8115 Views |
by Arnold |
|
|
Minor bug with Unity 5
Started by fsadeq |
3 Replies
6500 Views |
by fsadeq |
|
|
Minor Feature request - subdivisions for quads (and atlasing)
Started by hippocoder |
4 Replies
6047 Views |
by hippocoder |
|
|
MipMap setting lost on generated texture
Started by virgilw |
2 Replies
4663 Views |
by virgilw |
|
|
Mipmapping based on platform
Started by dakeese |
4 Replies
9596 Views |
by unikronsoftware |
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