Subject / Started by ![]() |
Replies / Views | Last post | ||
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Lots of sprites always on screen
Started by mfcas |
4 Replies
6061 Views |
by mfcas |
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Sprite jitter problem from Prefab
Started by mheydlauf |
1 Replies
4906 Views |
by unikronsoftware |
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Controlling how TiledSprite tiles
Started by mheydlauf |
1 Replies
4330 Views |
by unikronsoftware |
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A question about performance
Started by mheydlauf |
1 Replies
4033 Views |
by unikronsoftware |
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Rendered size of tk2dTextMesh
Started by mheydlauf |
2 Replies
5009 Views |
by mheydlauf |
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8 Replies
8317 Views |
by unikronsoftware |
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Asset Bundle Support
Started by michael.ltn |
2 Replies
7357 Views |
by unikronsoftware |
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Problem with Whack a mole Tutorial
Started by Micho |
3 Replies
4769 Views |
by Micho |
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Customizing Tile Palette
Started by Michoko |
3 Replies
6478 Views |
by unikronsoftware |
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Use SPrite Renderer for 2DTK sprites
Started by Michoko |
3 Replies
6191 Views |
by unikronsoftware |
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scale question
Started by micky |
1 Replies
4155 Views |
by unikronsoftware |
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tilemap surface properties
Started by micky |
5 Replies
7049 Views |
by unikronsoftware |
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programmically adjust anchor
Started by micky |
1 Replies
4097 Views |
by unikronsoftware |
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attach points, how far to go?
Started by micky |
3 Replies
5023 Views |
by unikronsoftware |
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2 Replies
4565 Views |
by micky |
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4 Replies
6280 Views |
by x8105 |
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sprite collection collider
Started by micky |
3 Replies
5002 Views |
by unikronsoftware |
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attach points w/ on trigger
Started by micky |
5 Replies
5755 Views |
by unikronsoftware |
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tilemap chunks
Started by micky |
3 Replies
5298 Views |
by micky |
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12 Replies
25583 Views |
by FZGames |
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