| Subject / Started by | Replies / Views | Last post ![]() |
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1 Replies
4170 Views |
by unikronsoftware |
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Updating values of a text mesh
Started by pandaryll |
2 Replies
4701 Views |
by pandaryll |
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5 Replies
5848 Views |
by unikronsoftware |
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tk2dUIItem "HeldDown" message?
Started by oxyscythe |
3 Replies
5063 Views |
by oxyscythe |
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Changing individual tiles at runtime
Started by Ljacobs |
3 Replies
4999 Views |
by unikronsoftware |
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2 Replies
8095 Views |
by guidez |
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Scaling sprites with rigid body problem
Started by camel |
3 Replies
5216 Views |
by unikronsoftware |
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3 Replies
5862 Views |
by unikronsoftware |
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tower defense game using 2d toolkit
Started by wijesijp |
1 Replies
5021 Views |
by unikronsoftware |
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Particle system rendered behind sprites?
Started by ryf9059 |
5 Replies
19368 Views |
by mitralone |
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15 Replies
31367 Views |
by bitcrusher |
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9 Replies
10075 Views |
by stevexu |
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TextMesh inspector dodgy and glitchy but might just be unity 4.2
Started by hippocoder |
5 Replies
6580 Views |
by hippocoder |
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Creating images at 300dpi
Started by xikky |
2 Replies
4541 Views |
by xikky |
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Default settings
Started by x0b |
2 Replies
4581 Views |
by x0b |
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Smoothdamp
Started by benswinden |
6 Replies
9331 Views |
by unikronsoftware |
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Tilemap collider caps...?
Started by Bracco |
3 Replies
5163 Views |
by unikronsoftware |
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multiplatform - simpler solution?
Started by tom123 |
11 Replies
8994 Views |
by tom123 |
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Tilemap Layer scripting
Started by jeong1135 |
2 Replies
5643 Views |
by jeong1135 |
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[FIXED] [2.1] Collision Breaks?
Started by JBabz |
5 Replies
6679 Views |
by robmpreston |
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