| Subject / Started by | Replies / Views ![]() |
Last post | ||
|---|---|---|---|---|
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Tilemap material
Started by DJVDJV |
1 Replies
4634 Views |
by unikronsoftware |
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pause and continue tk2dAnimatedSprite
Started by tom123 |
2 Replies
4632 Views |
by tom123 |
|
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Unity 4 Support?
Started by fsadeq |
1 Replies
4630 Views |
by unikronsoftware |
|
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Offset sprites
Started by mitralone |
0 Replies
4629 Views |
by mitralone |
|
|
TestMesh and Unicode characters
Started by atmuc |
1 Replies
4629 Views |
by unikronsoftware |
|
|
2 Replies
4629 Views |
by unikronsoftware |
|
|
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SpriteID
Started by markpollard |
3 Replies
4628 Views |
by unikronsoftware |
|
|
2 Replies
4628 Views |
by WRECKER |
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Gaps on mac with tilemap
Started by hippocoder |
2 Replies
4627 Views |
by unikronsoftware |
|
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Duplicating colliders
Started by Cup |
2 Replies
4627 Views |
by Cup |
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Text Mesh optimization
Started by RhapsodyGames |
2 Replies
4627 Views |
by RhapsodyGames |
|
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Play one animation after another
Started by tomy45 |
3 Replies
4626 Views |
by unikronsoftware |
|
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Large sprite batcher optimizations?
Started by pan_henryk |
2 Replies
4626 Views |
by pan_henryk |
|
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2d Pathfinding Solution?
Started by Lavaflyer |
0 Replies
4625 Views |
by Lavaflyer |
|
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Getting AnimatedSprite's textures
Started by Pulluxx |
2 Replies
4625 Views |
by Pulluxx |
|
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Starting to think about creating a tiled map. Some questions.
Started by mamamia |
4 Replies
4623 Views |
by mamamia |
|
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Collider not working
Started by pascal_mueller@gmx.net |
1 Replies
4623 Views |
by pascal_mueller@gmx.net |
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Designing graphics for multiple resolutions
Started by ricke |
3 Replies
4622 Views |
by ricke |
|
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Mobile game - Too many atlases?
Started by cloudcamaleoniv |
2 Replies
4622 Views |
by GarthSmith |
|
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Sequencing Sprite Animations
Started by tyrannosaur_jet |
1 Replies
4622 Views |
by unikronsoftware |
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