| Subject / Started by | Replies / Views | Last post ![]() |
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|---|---|---|---|---|
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Runtime Atlasing and Unity 5
Started by darvy |
0 Replies
4060 Views |
by darvy |
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Scaling sprite according to resolution
Started by moofly |
3 Replies
4950 Views |
by moofly |
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SystemInfo.deviceModel
Started by Osteel |
2 Replies
5624 Views |
by Osteel |
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Create tilemap layers at runtime
Started by FabienC |
5 Replies
5718 Views |
by unikronsoftware |
|
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2d toolkit android
Started by hiimachicken |
1 Replies
4637 Views |
by unikronsoftware |
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Animated tiles
Started by Biktor |
13 Replies
14881 Views |
by Biktor |
|
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5 Replies
6340 Views |
by Dipso |
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tk2dTextInput on Windows 8 Tablet
Started by wagenheimer |
1 Replies
4813 Views |
by unikronsoftware |
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updating coliders , performance
Started by drkucho |
6 Replies
7923 Views |
by unikronsoftware |
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Adding Sprite Component
Started by MrPriest |
2 Replies
4555 Views |
by MrPriest |
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Errors updating to 2.5 for Unity5
Started by eholding007 |
4 Replies
6872 Views |
by Kirb |
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2 Replies
5260 Views |
by edb |
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Advanced colliders in sprite collection
Started by fsadeq |
2 Replies
5829 Views |
by unikronsoftware |
|
|
1 Replies
4111 Views |
by unikronsoftware |
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Feature request: 8192-sized atlases
Started by JJC1138 |
1 Replies
4121 Views |
by unikronsoftware |
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PolyNav with TileMap
Started by andreasgan |
4 Replies
7265 Views |
by radu |
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Copy Past Collider Setting?
Started by castor |
1 Replies
4186 Views |
by castor |
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1 Replies
6548 Views |
by Neeko |
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Unity 5 optimized?
Started by sebaslive |
2 Replies
5690 Views |
by sebaslive |
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2 Replies
4453 Views |
by cdes |
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