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Author Topic: Tk2dSpriteHowToListenMouseEvent  (Read 3143 times)

roc_hgh

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Tk2dSpriteHowToListenMouseEvent
« on: March 21, 2013, 05:33:22 am »
Hi,

If i want to listen mouseEvent,

in as3, use like this:  sprite.addEventListener(MouseEvent.Click, onClick);

Now,  I have a tk2dSprite or a tk2dAnimatedSprite. How should I listen the MouseClickEvent or MouseOverEvent on it?

unikronsoftware

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Re: Tk2dSpriteHowToListenMouseEvent
« Reply #1 on: March 21, 2013, 07:17:53 pm »
You can use OnMouseEnter (http://docs.unity3d.com/Documentation/ScriptReference/MonoBehaviour.OnMouseEnter.html) but you need to make sure you have a collider on your sprite / animated sprite.