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Author Topic: Tilemap Cut Prefab Issue  (Read 4009 times)

firmie

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Tilemap Cut Prefab Issue
« on: November 22, 2013, 05:18:52 pm »

Problem:

If you cut a chunk of the tile map, then move it and place it somewhere else, the prefab information doesn’t move with it, but any new prefab tiles painted there will have that info.

Setup:

* Set up a tile map with tiles set to prefabs.
* Have a script on the prefabs with per instance public properties set.
* Cut out a chunk of the tile map with the prefabs and place it somewhere else on the map.
* Draw the same tiles in place where you cut from.

Issue:

* The tiles you moved will be reset to default prefab values.
* The new tiles painted where the cut happened will have the old cut prefab values.