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Author Topic: Static sprite batcher question  (Read 3345 times)

mfcas

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Static sprite batcher question
« on: April 15, 2013, 06:56:23 pm »
How expensive is to change a single sprite in static sprite batcher during runtime? Is the whole mesh rebuilt?
« Last Edit: April 17, 2013, 08:29:45 pm by mfcas »

unikronsoftware

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Re: Static sprite batcher question
« Reply #1 on: April 15, 2013, 11:00:11 pm »
Yes, the whole map is rebuilt. There is a dynamic sprite batcher which is in development which won't rebuild the whole mesh, but isn't quite ready yet.