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Author Topic: [Fixed]Every sprite has turned black  (Read 3523 times)

BitDemon

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[Fixed]Every sprite has turned black
« on: August 27, 2013, 07:45:02 pm »
EDIT:
I fixed it, I guess there is a problem with using large atlas sizes on tablets.

I built my project to my tablet and every sprite has turned black, I've never had this problem before and I'm not sure what caused it. When I build it to a phone it works fine.
Screenshot:
« Last Edit: August 28, 2013, 12:13:41 am by BitDemon »

unikronsoftware

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Re: [Fixed]Every sprite has turned black
« Reply #1 on: August 28, 2013, 10:46:28 am »
You should check for the max texture size on the platforms you are targetting (SystemInfo.maxTextureSize). There are a fair few platforms where max texture size is 2048x2048. Unity simply draws black if it can't support the texture size you're trying to use.