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Author Topic: Sprite backside culling  (Read 3196 times)

frankierock

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Sprite backside culling
« on: December 16, 2013, 10:06:53 pm »
Just bought the license and running it for test spin. It seems tk2dsprite is always double-sided. Is it possible to cull (hide) the back side when rotated 90 degrees? I am using perspective camera for that 3D look and feel -  I have a card flipping animation that's done with perspective camera but it's not working properly.

Thanks in advance,
Frank

habitoti

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Re: Sprite backside culling
« Reply #1 on: December 17, 2013, 06:45:34 pm »
I needed the same, and as always, got a comprehensive response that did the trick!
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