Hello,
Just starting out with 2D Toolkit and I'd like to make sure that my sprite collections are selecting the correct platform... But I'm having a hard time testing this, and I think this is because the "Platform" setting in the 2D Toolkit Preferences is overriding my in-game settings that I set using tk2dSystem.CurrentPlatform = "1x, "2x", or "4x".
Am I wrong about this? Is there any way to get the platform to behave like it will in a release build rather than using the Preferences setting?
Thanks,
Allen