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Author Topic: Multiple Textures  (Read 3020 times)

Veehmot

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Multiple Textures
« on: March 26, 2014, 11:19:40 am »
Hi,

I have a big spritesheet (2048x2048) which contains a huge texture. I want to be able to place that texture in a different atlas, and not merge it with the others. I would need to end up with 2 atlas:

- Game Atlas
- Animation Atlas

Is this possible?

I tried with Multiple Atlases, but it mixes the sprites from the animation spritesheet with the game sprites, and that's not what I want.

Should I make another collection?

Thanks!
« Last Edit: March 26, 2014, 11:43:36 am by Veehmot »

unikronsoftware

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Re: Multiple Textures
« Reply #1 on: March 26, 2014, 12:33:47 pm »
Yes you should make another collection.