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Author Topic: Pixel Perfect?  (Read 3019 times)

HeuGamer

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Pixel Perfect?
« on: January 17, 2015, 06:50:35 am »
Hello there, first of all, thanks for reading!

I am having some issues about pixel perfecting my project. I'm unsure if I'm doing it right. I've read the FAQ, Reference, and such, and my sprites and tiles are not exactly pixel perfect.

I've set my camera to be 1 Pixel per meter, as well as all my sprite collections.Point filter mode. Pad Amount: 4, Sprites are 16x16, and with some zooms on the camera I can sorta get it nice. Here are my results.

CAMERA ZOOM: 1


CAMERA ZOOM: 3


CAMERA ZOOM: 5


As you can see in Zoom 1 and 3, there are slightly blurred, and added pixels, but in Zoom 5 it seems perfect (unfortunately it's very zoomed in.). Perhaps I am doing this wrong.

Much appreciated.

unikronsoftware

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Re: Pixel Perfect?
« Reply #1 on: January 18, 2015, 11:01:13 pm »
What are your camera settings? If you create a tk2dCamera, set the same pixels per world unit, and set the main override to pixel perfect, you should get pixel perfect results. The blurriness looks really strange, like it isn't point filtered at all...