Hi, I've been having some trouble working between 2 machines (since it may be related, my machine runs on Nvidia and my collaborators machine runs on AMD), while working on my pc everything looks fine but when I import the project to the other machine the tiles of the tilemap and some sprites have some weird lines in ther box bordes (not the sprite itself but the square space that holds the sprite), like the sprite has on its borders a portion of another sprite.
The sprites look good in the sprite collection editor on both machines, same in animator collection for the player, this just happens during runtime.
Sorry for the bad english, if more info is required please tell me.
Thanks.