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Author Topic: UI camera and multiple resolutions  (Read 3109 times)

marlfox

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UI camera and multiple resolutions
« on: September 01, 2014, 06:30:37 pm »
Hi there. Is there an easy way to make the UI Camera work with multiple resolutions? I set up a bunch of purely UI scenes using just the UI Camera but when I change the resolution in Unity the sprites don't scale or anything. Do I need to use a tk2dCamera to support multiple resolutions? Thanks.

unikronsoftware

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Re: UI camera and multiple resolutions
« Reply #1 on: September 02, 2014, 10:29:27 am »
If you're using a normal camera they should just scale to fit the view. If you use the tk2dCamera, you can configure the overrides to scale to fit.