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Author Topic: Any way to put a placeholder in an animation/sprite collection?  (Read 4008 times)

grofit

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Any way to put a placeholder in an animation/sprite collection?
« on: November 21, 2014, 12:25:21 pm »
I have a scenario where a 2d character holds a torch, which is great when there is no movement:

http://i.imgur.com/w68TzBD.png

So he holds a torch and the torch has a particle system at the end, now that I am putting in some placeholder animations I need to be able to move the particle system as the torch in the hand moves. So is there any way for me to put some placeholders of some kind in an animation or at the sprite level which will allow me to basically move the particle system to the right place during animations?

unikronsoftware

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Re: Any way to put a placeholder in an animation/sprite collection?
« Reply #1 on: November 22, 2014, 10:57:48 am »
You can use the attach point feature for this...
http://2dtoolkit.com/docs/latest/reference/sprite_attach_point.html