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Author Topic: Selection extremely slow after update?  (Read 4118 times)

dmcdonough

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Selection extremely slow after update?
« on: July 18, 2012, 08:44:34 pm »
After recently updating to the latest version of the kit, we've found that when working in a scene with many (50+) 2dtoolkit sprites, working with them is extremely slow. Just selecting a sprite game object in the Hierarchy can take whole seconds before it registers, and trying to rename or change the game object's parents likewise takes several seconds to complete. This makes working with the kit really frustrating. We saw no issue with 2d toolkit before the update and were very happy with it, and now we're tearing out our hair.

What happened in the recent update that could've caused this?

unikronsoftware

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Re: Selection extremely slow after update?
« Reply #1 on: July 18, 2012, 09:01:20 pm »
Hi,

Which version did you update to? Do you get have any errors in the console?
Get in touch by email please - I can respond a lot quicker by email. support@unikronsoftware.com

dmcdonough

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Re: Selection extremely slow after update?
« Reply #2 on: July 18, 2012, 09:48:19 pm »
We got the problem resolved -- in the event this occurs to anyone else, deleting the -tk2d file (the index file) in your project and then restarting Unity will force that index to rebuild. After we did this, our performance was restored.