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Author Topic: Is there a way to use Mecanim with 2dTK?  (Read 3527 times)

aphixe

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Is there a way to use Mecanim with 2dTK?
« on: September 26, 2016, 08:13:17 am »
Hello is it possible to use Mecanim with 2dTk. I think I saw something about using events, but not sure how this is all done and what events to call.

unikronsoftware

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Re: Is there a way to use Mecanim with 2dTK?
« Reply #1 on: October 02, 2016, 02:59:22 pm »
It depends on what you want to do - it is possible, for example to animate an articulated model, but its not going to work nicely with changing sprites / colours.