Hi,
I've got a large image in a sprite collection and i'm using dicing to bring down the atlas size. The sprite is scaled from 0 to full size on screen. At the full size it works fine, when scaled down lots of artifacts become visible. I've attached an image for reference.
Using high values in padding seems to fix it. I'm just wondering if this is expected?
Hope this isn't repeating other posts, I couldn't see any...
Thanks,