Hi everyone.
I am new to 2D Toolkit. My goal is to make a top down 2D game. To start learning it, I have made a simple script, attached to my camera, to show me the tk2dCamera position using GUILabel, and to get the position for a user's touch on iOS. I am running into trouble when getting a reference to my "Tilemap" object, cast as a tk2dTileMap. I attempted to cast by finding it on GameObject, but it is an invalid cast.
My questions:
What is the correct way to get a tk2dTilemap reference for the Tilemap game object from code?
Would TileMap.GetTileAt() be the correct way to get 0,0 positioned tile if I click in the bottom left corner?
I appreciate any help you are able to offer.