I want to use tk2dsprite in the following cases:
1: player's hp view. sprite's showing rect should be controlled, that is, the width of sprite may be 100, but 80 should be shown, the other 20 be clipped.
2: multiple tk2dsprites shown in a scrollview, when one scrolled, part of that sprite may out of the scrollview's bound, I don't want this part to be shown.
Some thing just like glScissor() function, how can I do that?
Thank you, I am new, I just bought 2d ToolKit from Unity Asset Store recently.