Hi, I can't get spotlight (or other lightsources for that matter) to work on Android.
I don't know if this is a 2DToolKit issue?
If I apply a spotlight on a sprite/diffuse shader on one of the demo Unity projects, it works.
If I do the same on one of the 2DToolKit demos, no light is seen.
No problems with iOS.
Any ideas, what I can try?