Hello,
I'm enjoying 2D Toolkit so far, so thank you for this great asset! However, I may have found a showstopper today. Indeed, I really want to use this asset:
https://www.assetstore.unity3d.com/en/#!/content/69765 (SpriteToParticles, which adds very cool particle effects to sprites). Unfortunately, I just realized this asset is not compatible, as it requires a Sprite Renderer. If I have to mix Unity native sprites and 2DTK sprites, using separate atlases, I think I'll lose all the benefits of a centralized solution, and may as well go the Unity route completely.
I strongly believe 2DTK should follow Unity best practices and latest features, so it remains pluggable with other assets of the Unity ecosystem (and I'm sure you share this view). I read a few times that people requested the use of Sprite Renderer in 2DTK, but this feature didn't seem mature enough at this time. Is it, now? Do you have plans to implement anytime soon?
Thank you very much for your reply.