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Author Topic: Fast-paced, skill-based sidescroller for iOS  (Read 11535 times)

Peter

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Fast-paced, skill-based sidescroller for iOS
« on: December 11, 2012, 04:23:22 pm »
Hi Guys,

We just released Wacky Dragons, it was our first time using Unity for game development and 2DToolKit has been a major player in making our game possible!

There are 3 different dragons with unique abilities that help them on their way and the game is all about getting a highscore.
We optimized it for all resolutions and devices and this was really a challenge, but we actually ended up pulling it off :)

We would really like to hear from all you fellow developers what you think of the game, and let us know if you have any questions with regard to how we used 2DToolkit :)

Oh, and let us know how high you get on the leaderboards! ;)

Sincerely
Peter
Pixeleap

courtneyrocks

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Re: Fast-paced, skill-based sidescroller for iOS
« Reply #1 on: December 23, 2012, 07:42:51 am »
Really nice game! Very smooth frame rate. Cute character and animation and idea. I am finding it quite difficult though. The background artwork is awesome!

How big was the game when you sent it to Apple? How many draw calls are happening when it is being played? How many texture sheets did you end up using?

How is the freemium model working for you? Are you getting many in game purchases?

Good luck with the game!
C