1
Support / 2d face on a 3d model, possible to use 2DTK?
« on: October 22, 2016, 06:30:01 am »
We have a 3d model, with a 2d face (https://i.gyazo.com/4dc7866c83295e8ec15171ddb1b1edb4.png) and would like to drive the facial animations using 2d toolkit. Is this possible? Primarily we want to use the animation tools for building and organizing the different keyframes of each animation, controlling number of loops, etc.
Basically we just want to use a skinned mesh renderer, instead of a tk2dSprite to display each frame of an animation.
Basically we just want to use a skinned mesh renderer, instead of a tk2dSprite to display each frame of an animation.