2D Toolkit Forum
2D Toolkit => Support => Topic started by: edb on November 19, 2014, 12:41:09 am
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I'm working on a mobile game that allows you to play in portrait or landscape. I'd like to position a sprite in a different place when it's in portrait mode. Is there anything in 2d Toolkit that could position a sprite in a different place depending on portrait vs. landscape?
My backup plan is to have a PostionStuff() function that gets called when a change from portrait <--> landscape is detected, but first wanted to see if tk2d had some nifty trick.
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Hi,
There isn't anything apart from the basic anchoring stuff thats available here. If you need to position differently at arbitrary locations, you'll have to roll your own solution there.
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Ok - thanks for the quick reply.