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Messages - firebellys

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Support / Sliced Sprite on Mobile
« on: June 20, 2015, 02:33:13 am »
I'm having an issue where my sliced sprite looks great on the desktop in Unity but is all messed up on Android. Depends on the device, but sometimes it's almost no even there. Others it has this weird tearing and repeating pattern. Is there a setting I can change to help with this? I just imagine the shader is failing somehow.

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Support / Best combo for Platform Controller + 2DTK Tilemap?
« on: July 09, 2014, 06:17:29 am »
I'm having a hard time finding the right combo of settings for the Platform Control + Tilemap from 2DTK.

I've set everything to 2D but it either never collides or the physics go all bananas. The 2DTK example for Platform Controller isn't exactly how I have it, it doesn't seem to use the Tilemap tool.

If i don't use the Raycast Character control and just use a rigid body+ collider, it works fine, but I don't have controls. Any advice is appreciated.

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Add-ons and Extensions / Re: 2D Platform Controller
« on: July 09, 2014, 02:47:04 am »
Can anyone give me some advice as to what is causing this? http://i.imgur.com/6b3e0Cf.gif

I am using the 2D toolkit for the tile map, which a 2D mesh collider that is default. my Sprite is using the full set of scripts for the character, Raycast Char Controller and Simple Char input. The collider is the box collider that gets added by default.

Anyone have idea why is shakes and falls through the floor? I couldn't find a perfect example with using the tile mapper from 2DTK and Platform Controller.

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