Hello Guest

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - jujule

Pages: [1]
1
Support / Re: No tilemap editor GUI after updating to Unity 5.6
« on: April 27, 2017, 08:54:28 pm »
Hi,

This may be related. I've just upgraded to Unity3D 2017.1.0b2  (this is what the Unity About windows shows) and I have problems too. I can't paint in tile maps, the Scene window also freezes whenever I try to select an object with a TK2Sprite component, the Sprite Editor window is fully black when I try to open it. The console spits the same 2 error messages endlessly :

MissingMethodException: Method not found: 'UnityEngine.Texture2D.LoadImage'.
tk2dExternal.Skin.GenerateGUIStyles ()
tk2dExternal.Skin..ctor ()
tk2dExternal.Skin.get_Inst ()
tk2dEditorSkin.GetStyle (System.String name) (at Assets/TK2DROOT/tk2d/Editor/tk2dEditorSkin.cs:24)
tk2dTileMapSceneGUI.OnSceneGUI () (at Assets/TK2DROOT/tk2dTileMap/Editor/tk2dTileMapSceneGUI.cs:505)
tk2dTileMapEditor.OnSceneGUI () (at Assets/TK2DROOT/tk2dTileMap/Editor/tk2dTileMapEditor.cs:1237)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.SceneView.CallOnSceneGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:2386)
UnityEditor.SceneView.HandleSelectionAndOnSceneGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:1715)
UnityEditor.SceneView.OnGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:1585)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)


Then :

Assertion failed: Assertion failed on expression: '!dest.m_MultiFrameGUIState.m_NamedKeyControlList'

My scripts compile properly.



Pages: [1]