2D Toolkit Forum

2D Toolkit => Support => Topic started by: zeusrami on September 04, 2013, 11:43:50 pm

Title: editable textMesh
Post by: zeusrami on September 04, 2013, 11:43:50 pm
Exist a way to create an editable textMesh like GUI.TextArea ()?
Title: Re: editable textMesh
Post by: gary-unikronsoftware on September 05, 2013, 09:00:36 am
Hi,

In the TK2DROOT > tk2dUI_demo > ControlPrefabs folder there is a TextInput prefab that will allow the user to enter text.  If you want to allow the text to run over multiple lines then enable Word Wrap in the InputText Text Mesh component.  Hope this is what you're after.
Title: Re: editable textMesh
Post by: zeusrami on September 06, 2013, 10:21:23 pm
Great thanks!