2D Toolkit Forum
2D Toolkit => Support => Topic started by: zeusrami on September 04, 2013, 11:43:50 pm
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Exist a way to create an editable textMesh like GUI.TextArea ()?
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Hi,
In the TK2DROOT > tk2dUI_demo > ControlPrefabs folder there is a TextInput prefab that will allow the user to enter text. If you want to allow the text to run over multiple lines then enable Word Wrap in the InputText Text Mesh component. Hope this is what you're after.
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Great thanks!