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Messages - M.O.

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1
Support / Re: Spine and Platform specific sprite collections
« on: August 21, 2013, 01:20:55 am »
 Thanks that appears to work! :D

2
Support / Spine and Platform specific sprite collections
« on: August 20, 2013, 09:29:31 pm »
 Hello all I dont't know if anyone else is having problems getting spine skeletons to work with Platform specific sprite collections, but I am. Here is a link to the esoteric software thread that I am participating in: http://www.esotericsoftware.com/forum/viewtopic.php?f=3&t=514. Basically when I set up my skeleton for the multiple platforms, I use the 1x images (I leave off the 1x on the images). Than set up my sprite collections in unity. Unfortunately I am getting an array index is out of range error. When I set up the skeleton without support for platform specific sprite collections everything works great. Does anyone have any clue why this would be happening? Thanks.

3
Support / Re: Is there a way to interact with a tilemap from scripting?
« on: August 02, 2013, 03:32:57 pm »
 Is there a way to attach a script to a tile?

4
Releases / Re: 2D Toolkit 2.0 final + hotfix 1
« on: June 19, 2013, 08:24:44 am »
 For some reason when I re opened it today it just worked, didn't do anything else.  :o

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Releases / Re: 2D Toolkit 2.0 final + hotfix 1
« on: June 17, 2013, 09:17:25 am »
 So unfortunately I ran into a problem upgrading from version 1.92 final. I followed all the steps, my integrity checked out. After I restart unity though, its almost like 2dtoolkit uninstalled itself. When i click on the 2dtoolkit toolbar, the only options are advanced and setup for JS. In the hierarchy and project panels there is no more 2dToolkit options at all. I have spent all day on this but to no avail. I am using Unity version 4.1.5f1. Does anyone have any idea as to why this is happening?

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