2D Toolkit Forum
2D Toolkit => Support => Topic started by: yuq229 on September 07, 2013, 08:18:43 pm
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I can't get password value !
I did the following:
public tk2dTextMesh demo;
Debug.Log(rere4.text);
but I get " ****** " and it does not mean.
Help me!
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The textMesh will simply return whats in it. The ***s. You need to get the password from the tk2dUITextInput object.
public tk2dUITextInput textInput;
Debug.Log( textInput.Text );
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oh that easy!
thanks you very much! ;D
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Lame question --- does TK's awesome fields system, actually handle INPUT ?
Input is actually really messy on unity on the different platforms (ios, andr, webPlayer) - sucks. It's a real, real chore to get all the backspaces, item selections etc working on all the platforms.
Sorry I have not had a chance to look at the package, so asking here of course :)
(Obviously Unikron could wrap up the programming of input to go with your forms solution, in a few minutes :) )
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As far as I know it works fine on all platforms ;)
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un-real! I didn't know you did input, how amazing is that. holy!