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Support / Triggering events when player collides with certain tiles
« on: November 25, 2014, 12:22:30 pm »
Hi All,
I'm just wondering how I can say, for example, that certain tiles are "ground" so I can set a boolean in the player to "grounded" when the player is colliding with at least one "ground" tile. Would each ground tile need to be a prefab to do that?
Thanks a lot
I'm just wondering how I can say, for example, that certain tiles are "ground" so I can set a boolean in the player to "grounded" when the player is colliding with at least one "ground" tile. Would each ground tile need to be a prefab to do that?
Thanks a lot