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Support / Re: tk2dSprite.SetSprite() bug?
« on: July 24, 2014, 09:16:00 pm »
I've been having a similar issue. When I used SetSprite(), the sprite would change to the correct sprite, but it would not change the collider along with it. However, after I deleted all of the related sprites from my sprite collection and then once again added them to the sprite collection and gave them new colliders in the sprite collection window, then there was no problem at all and it would change the colliders just fine.