2D Toolkit Forum
2D Toolkit => Support => Topic started by: Neeko on April 17, 2014, 11:23:34 pm
-
I have a layer in my tile map that's used with the tk2dParallaxCamera script. In the editor, the layer appears and behaves normally. However, when I run a standalone build, the layer doesn't appear at all. The camera and layer distances should be the same as when running the editor, so I'm really not sure what the problem is.
-
Unity sorts differently in standalone builds - I'd test various combinations to make sure its all working properly, eg. turn off layers, push the tile maps back, try with a normal camera, etc.
-
Wow, that's very annoying. I messed with the parallax camera depth settings to get it to work. Thanks again.