2D Toolkit Forum
2D Toolkit => Support => Topic started by: pj83 on December 28, 2016, 01:04:40 pm
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I have a clean project, I removed MainCamera, added tk2dCamera and two sprites and that's pretty much it. When I build on Android, instead of Landscape, it's resized in some werid way. Unity 5.5.0f3 and latest 2DTK.
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I don't have any Android devices to test this right now, i will investigate as soon as I get the opportunity.
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Here's a fix for this issue, was unintentionally introduced in the previous build. I'll upload a new update once I've done the necessary testing outside of this fix.
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alright. thanks
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Hello! I'm also encountering this, and it's a bit urgent as I need to deliver a build to a client next week. Just wanted to check in and see how the fix is coming along? I saw you mentioned "Here's a fix", but I don't see anything else. I realize this thread's not very old, so I'm sure you're still working on it :P Thanks for any update you can provide!
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There is, but you can't see it because you haven't registered your copy -
http://2dtoolkit.com/forum/index.php/topic,34.0.html
I expect to upload a new build with this fix in to the asset store this weekend
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Oh ok awesome, I'll do that now. Thanks!
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I have a similar problem with Unity 5.5.0f3 and 2dtk 2.5.7.1
For some strange reason my video is scaled to Portrait Upside Down on my Android device. Can't access the new build as I have never had my Invoice (I don't know why), though I certainly purchased with Asset Store access.
I downloaded from Asset Store latest version and the error persists.
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I've finally updated the asset store version - the latest one should work correctly now.
ps. if you need the invoice to register your copy on the forum, you should email support@unity3d.com. They should be able to resend it out for you.