2D Toolkit Forum

2D Toolkit => Support => Topic started by: zettam on April 06, 2014, 11:46:28 am

Title: Tk2D Sprites, messed up
Post by: zettam on April 06, 2014, 11:46:28 am
I had to rename a few files that are used in the sprite collection. Did the renaming in unity.
Right now the sprite collection is messed up, it looks like I am using a different atlas. Tried re-committing, or changing (forcing) the atlas resolution size, didn't help.
Title: Re: Tk2D Sprites, messed up
Post by: unikronsoftware on April 06, 2014, 12:36:59 pm
Only thing I can think of is -
do you have anything suspicious in the sprite collection? Run through the sprites and make sure none of the texture references are null. Similarly for fonts, etc.
Title: Re: Tk2D Sprites, messed up
Post by: zettam on April 06, 2014, 01:08:56 pm
everything is there, nothing is null or missing
Title: Re: Tk2D Sprites, messed up
Post by: unikronsoftware on April 07, 2014, 06:23:08 pm
Hi, Can you create a repro case for this? I can't think of anything else to suggest.
Title: Re: Tk2D Sprites, messed up
Post by: zettam on April 08, 2014, 01:59:06 pm
I fixed the solution by manually re-doing everything :/
I had to go through each game object one by one; fingers crossed.