2D Toolkit Forum
2D Toolkit => Support => Topic started by: Nikita on October 12, 2012, 02:31:09 pm
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Hi!
My problem is that texture on Mac in unity edtitor looks fine and sharpen. But then I build and run app on iPad I have smooth textures and it's look like blur filter and/or consist of many big smooth pixels. I change setting in atlas texture format on RGBA 32, but nothing is changed. Also i use Trilinear filtering and aniso level 4.
What did i do wrong?
Camera has the next setting:
Native resoluiton 1024x768
Fitheight
Constant
Thanx for any suggestions!
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is it because of this?
http://unikronsoftware.com/2dtoolkit/forum/index.php/topic,612.0.html
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Great! It's work, thanks!