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Support / Re: 2D Sprites with Normals and shadows
« on: January 29, 2014, 02:00:48 pm »
No the unity bump diffuse doesn't work, fills the sprite with the texture, both unity and 2dtk sprites
There must be a way to make this work, the shader I posted above is almost working except for the normal map not quite being applied properly. I don't have an understanding of shaders so not sure what needs changing
Given that unity sprites don't support normals it might be a good feature for 2dtk to support them natively, I know you had mentioned this before as not a priority but seems to be quite a few people trying to do this now
There must be a way to make this work, the shader I posted above is almost working except for the normal map not quite being applied properly. I don't have an understanding of shaders so not sure what needs changing
Given that unity sprites don't support normals it might be a good feature for 2dtk to support them natively, I know you had mentioned this before as not a priority but seems to be quite a few people trying to do this now