2D Toolkit Forum

2D Toolkit => Support => Topic started by: radu on December 30, 2014, 05:08:24 pm

Title: Animation resetting material?
Post by: radu on December 30, 2014, 05:08:24 pm
I need to have multiple materials to support some custom shaders but it seems running an animation resets the material. Any way to avoid that?
Title: Re: Animation resetting material?
Post by: radu on December 30, 2014, 05:16:21 pm
Actually it's not the animation. Running the project with a basic sprite having another material reverts it to "atlas0 material". How can I prevent this?
Title: Re: Animation resetting material?
Post by: radu on December 30, 2014, 06:12:52 pm
I found a workaround here: http://2dtoolkit.com/forum/index.php/topic,356.0.html towards the bottom of the thread.