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Support / Too many draw calls, need help
« on: October 21, 2014, 10:18:25 am »
Hi, i'm using 2.4.0
At some point (can't remember when exactly) I started to get way too many draw calls for a very simple game.
I'm using a single atlas (4096x4096) and got around 60 sprites. 50 of them have simple box collider generated by CreateSimpleBoxCollider()
So how can I solve this kind of problem?
At some point (can't remember when exactly) I started to get way too many draw calls for a very simple game.
I'm using a single atlas (4096x4096) and got around 60 sprites. 50 of them have simple box collider generated by CreateSimpleBoxCollider()
So how can I solve this kind of problem?