2D Toolkit Forum

2D Toolkit => Support => Topic started by: DJVDJV on November 09, 2016, 10:45:25 am

Title: Multiple screens
Post by: DJVDJV on November 09, 2016, 10:45:25 am
Hellos,

My upcoming game have multiple screens (Over 50 screens). Every screens have same layers etc (Lot identical stuff). And I think it really hard to make layers for every screen (even with duplicating with ctrl + d). At least when it becomes larger changes.. I must change things on every 50 screens. How I may avoid this problem? How people usually handles multiple screens?
Title: Re: Multiple screens
Post by: unikronsoftware on November 15, 2016, 10:41:34 pm
You could use prefabs - we sometimes just use a build script to merge multiple scenes together to help with composition.