2D Toolkit Forum
2D Toolkit => Support => Topic started by: radu on December 23, 2014, 06:18:50 pm
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I'm getting some strange scaling artifacts - see image
(http://i.imgur.com/YHolIOY.png)
Left is with artifacts, right is normal. Most of the time the sprite is displayed properly, except every once in a while this happens.
I'm using a 2x camera. It doesn't matter if the 2x is made via pixels per meter or zoom factor, the same problem occurs.
Am I missing something?
(this shouldn't matter, but what you see is actually 4 sprites: yellow robe, brown accent, black parts, yellow eyes; also, there is a two-frame animation for all these parts - that's why they don't look exactly the same left and right)
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Add some padding (1 pixel should suffice). It looks like adjacent pixels are creeping through due to floating point precision.