2D Toolkit Forum
2D Toolkit => Support => Topic started by: zeteginara on April 11, 2014, 03:49:08 am
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I can't get a GUITexture to show up on the tk2d Camera.
It has a GUILayer, the pixel inset of both X and Y are between 0 and 1. I've tried using every color and every alpha setting. Width and Height could be as large as I can make them, I've experimented with everything. Both are enabled, but nothing shows up at all.
I've experimented with the Z coordinate of the camera, got rid of my wildcard, experimented with the clipping planes. Nothing works.
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It seems to work fine for me. All I did was delete everything in an empty scene, add a tk2dCamera and then create a new GUITexture. Draws fine in the game view.
You can post an example scene / unity package if you want me to investigate this further.
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If you simply add a Component > Rendering > GUILayer to the TK2DCamera then your problem will be solved.