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Support / Re: Issue changing sprite collections at runtime
« on: September 25, 2013, 05:45:28 pm »
None of them should be null. The array is set in the editor with the prefabs.
I can switch them to use the name, but the collections only contain 1 sprite. It does appear if I select it in the editor while its running. It pops-in.
I can switch them to use the name, but the collections only contain 1 sprite. It does appear if I select it in the editor while its running. It pops-in.