1
Support / Possible to use Unity's Animator with 2dtkSprite?
« on: April 03, 2014, 04:05:59 pm »
Can I use the Animator Controller/Animation with a 2D Toolkit Sprite? I like the way I can setup parameters and states and passing those values through in code. I'm currently using the 2D Toolkit animations.
Thanks for any help :]
Thanks for any help :]