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Topics - midasmax

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Support / Visible separation between two background sprites
« on: July 11, 2013, 03:26:51 am »
Hi there,

I'm trying to create a tile-able background image. The background is 960x640, but when I place two Sprites next to each other, there appears to be a visible separator line between the both of them.

Here is a zoomed in image from the editor


And this is the game view window:


Any idea how I might fix this?

Update:
So I think I've fixed it! I changed the Filter Mode from "Bilinear" to "Point" in the Sprite Collection Settings. This seems to work!

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Support / tk2dUIManager camera - separate camera?
« on: July 10, 2013, 01:34:01 pm »
Hey everyone,

I'm getting started with using tk2dUI for handling GUIs. Based on the documentation online, it makes use of an Orthographic camera. I'm currently using a tk2dCamera to handle everything on my scene, and if I use thattogether with a BasicButton everything works.

But if i create a separate Orthographic camera, the button no longer responds to clicks. I was wondering if that's even necessary in the first place (having a separate camera), and if so, what is the best practice for doing so?

Thanks!

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