2D Toolkit Forum

2D Toolkit => Support => Topic started by: kujo on November 04, 2014, 02:40:04 pm

Title: 'Unsupported: 'tk2d/BlendVertexColor' - Setting to default shader'-Unity 4.5.5f1
Post by: kujo on November 04, 2014, 02:40:04 pm
Hi,

I've just opened my project up in Unity 4.5.5f1 on Windows 8.1 x64 and all of my assets were pink. Having looked into the log, I was given the warning from the header. When I run the same project in 4.6b20, everything works fine.

I have the latest version of 2D Toolkit imported. This is something that has only started happening recently.